Started sending troops

Paul
Posts: 87
Joined: 12 Oct 2018, 21:49

Started sending troops

Post by Paul »

Started sending troops on farm list . nothing to happen. The last version stopped sending farm units.
Paul
Posts: 87
Joined: 12 Oct 2018, 21:49

Re: Started sending troops

Post by Paul »

[img]
farm.png
farm.png (57.52 KiB) Viewed 2361 times
[/img]
Paul
Posts: 87
Joined: 12 Oct 2018, 21:49

Re: Started sending troops

Post by Paul »

When importing FL, it does not recognize the village. Everything is placed under the first village.
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Hound
Posts: 86
Joined: 14 Mar 2017, 11:05

Re: Started sending troops

Post by Hound »

The same problem. Nothing in logs. Import to gold club does not work. Farm works only without "Send using gold club farm list".
5.0.6.11 Elite T4
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Vlad
Разработчик
Posts: 4303
Joined: 16 Aug 2010, 21:21

Re: Started sending troops

Post by Vlad »

Event tab, look for Send farm event
If nothing happens in time of event, then show with teamviewer
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Hound
Posts: 86
Joined: 14 Mar 2017, 11:05

Re: Started sending troops

Post by Hound »

On the event tab is ok - Send farm event is exist and working, but bot starts to check farm list and after few checks (it is seen by loader below) he just stops. Bot cache and browser cache is cleaned.

BTW Right now after game updates bot throws the exceptions:

2018.11.26 16:13:49: Type: EConvertError App version: 5.0.6.11
2018.11.26 16:13:49: Message: '' is not a valid integer value
2018.11.26 16:13:49: ------------------------------------------------------------------------ Call Stack ------------------------------------------------------------------------
2018.11.26 16:13:49: > [00427821] System.SysUtils.ConvertErrorFmt
2018.11.26 16:13:49: > [00428CE4] System.SysUtils.StrToInt
2018.11.26 16:13:49: > [00CA918A] Main.DecodeTroopsTable (Line 45635, "Main.pas")
2018.11.26 16:13:49: > [00CAABE4] Main.TfmMain.AnalizeRepHTML (Line 45775, "Main.pas")
2018.11.26 16:13:49: > [00C1F058] Main.TfmMain.LogReport (Line 20080, "Main.pas")
2018.11.26 16:13:49: > [00C0070E] Main.TfmMain.MainBrowserDocumentComplete (Line 14862, "Main.pas")
2018.11.26 16:13:49: > [0069EFE6] Vcl.OleCtrls.TOleControl.InvokeEvent
2018.11.26 16:13:49: > [0069CEA5] Vcl.OleCtrls.TEventDispatch.Invoke
2018.11.26 16:13:49: > [0054E356] Vcl.Controls.TWinControl.GetControl
2018.11.26 16:13:49: > [00661557] Vcl.Forms.TApplication.ProcessMessage
2018.11.26 16:13:49: > [0066159A] Vcl.Forms.TApplication.HandleMessage
2018.11.26 16:13:49: ------------------------------------------------------------------------------------------------------------------------------------------------------------
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Vlad
Разработчик
Posts: 4303
Joined: 16 Aug 2010, 21:21

Re: Started sending troops

Post by Vlad »

If game code changed on your server, then I need access to an account...
Paul
Posts: 87
Joined: 12 Oct 2018, 21:49

Re: Started sending troops

Post by Paul »

the protocol starts the start, but does not send soldiers
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Vlad
Разработчик
Posts: 4303
Joined: 16 Aug 2010, 21:21

Re: Started sending troops

Post by Vlad »

Try in 5.0.6.12
Paul
Posts: 87
Joined: 12 Oct 2018, 21:49

Re: Started sending troops

Post by Paul »

It's a problem. Import Farm List does not separate villages. Everything is imported under the first village.
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